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[Interview] A Special 25th Anniversary Experience: Why JR Nagoya ...
2026/3/26
[Case Study] Pretia AR Adopted for Tokyu Fudosan Holdings' Christ...
2025/12/3
[Case Study] JR Tokai Takashimaya "Nutcracker AR Music Box" power...
2025/11/28
[Long-awaited Public Release] AR Platform "Pretia AR" Now Open to...
2025/10/14
Pretia joins the MLIT Project “PLATEAU”
2024/5/7
Released AR Quick Delivery Package ‘Pretia AR’, With a Track Reco...
2024/4/17
Pretia Technologies Joins Snapdragon Spaces Pathfinder Program to...
2023/6/6
Pretia Technologies dazzles game developers with its Cutting-Edge...
2023/3/30
Make AR game EZ than ever with Pretia Technologies at #GDC2023
2023/3/8
AR pet-walking app “Animal Pal” released in 173 countries
2022/10/18
AR Cloud Pretia releases iOS version of 3D Scanner App, Enabling ...
2022/8/5
700 million yen raised: Global expansion of AR Cloud Platform “Pr...
2022/8/4
Accelerating the fusion of Real and Metaverse, AR cloud platform ...
2022/4/26
Featured in KEYPLAYER'S "100 Startups Creating the Future".
2022/2/3
New AR puzzle game “A Challenge from a Coffee Shop” produced by S...
2022/1/16
The "Local with AR Hackathon" will be held with withAR in Februar...
Press Release:Pretia Technologies Recognized by the Tokyo Metropo...
2021/12/21
Our CEO Ushio speaks at XR Kaigi 2021
2021/11/25
Press Release:Developed a selfie photo frame for a customer purch...
2021/10/27
Press Release:Launched “AR Town”, aiming to revitalize town and c...
2021/10/14
Press Release : Capital and business alliance agreed with FJ.eWor...
2021/9/25
Press Release : The AR puzzle game was decided to be held in coll...
2021/9/8
Press Release:AR Puzzle Game with “Toudaiou(東大王)”!The theme of th...
2021/4/13
Press Release:Capital and business alliance agreed with Adastria ...
2021/3/23
Press Release:Selected as a SHUEISHA Inc. Manga Tech 2020 Acceler...
2021/3/22
Press Release: Start Pre-registration for Open beta Version of AR...
2021/3/19
Press Release: AR Season’s Greetings from Pretia Technologies in ...
2020/12/25
Press Release: Capital and business alliance agreed with Shogakuk...
2020/12/24
Press Release: The total number of customers participating in the...
2020/12/2
The Nikkei: Virtual space, delayed legislation, concerns about th...
2020/11/16
2020/11/12
Press Release: Launched the AR Puzzle Game “#コンパスAR謎解き MYSTERY OF...
2020/10/14
Press Release: Raised a fund from angel investors and VCs includi...
2020/10/4
Press Release: Launched the AR Puzzle Game “Sarah and the Hacker ...
2020/8/13
News: Relocated the headquarter
2020/8/1
News: Selected to the Forbes 30 Under 30 Asia list, Class of 2020...
2020/4/2
Real Sound: Why the AR puzzle game of PSYCHO-PASS is fun? Intervi...
2020/4/1
NEWS: Awarded “EY Innovative Startup 2020”
2020/3/3
TechCrunch Japan: AR puzzle game “PSYCHO-PASS サイコパス 渋谷サイコハザード” wi...
2020/1/17
Press Release: Announcement of the new company name, logo and the...
2020/1/16
Mezamashi TV: Experience the world of “PSYCHO-PASS” in Shibuya
2020/1/15
@DIME: 【The choice to work for a startup】”I want to create someth...
2020/1/9
Anime News Network: Solve Psycho-Pass Mysteries in Shibuya with A...
2019/12/25
Press Release: Launched the AR Puzzle Game “PSYCHO-PASS サイコパス 渋谷サ...
2019/12/20
INITIAL: Will AR enrich the relationship between people in real l...
2019/9/13
WEEKLY TOYO KEIZAI: “Great Venture 100”
2019/8/24
Forbes Japan: Aiming to become “Nintendo” – Pretia’s strategy to ...
2019/7/27
TechCrunch Japan: Pretia, developing the AR puzzle game “saranazo...
2019/7/25
BRIDGE: Pretia, known for its AR game #saranazo raised 280 millio...
2019/7/24
Press Release: Entered the capital alliance with Sega Sammy Holdi...
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